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AI Insights · Timothy · July 2025

Top 5 Fidget Toys Games Performance in Qatar, Q2 2025

Explore the performance trends of top fidget toy games in Qatar during Q2 2025, with insights from Sensor Tower.

Top 5 Fidget Toys Games Performance in Qatar, Q2 2025

In the second quarter of 2025, the top fidget toy games on the unified platform in Qatar showed varied performance trends.

Rolling ASMR from Lumos Games Teknoloji Yazilim ve Pazarlama Anonim Sirketi experienced fluctuations in weekly revenue, starting at approximately $28 and peaking at $37 in early April. The revenue then saw a gradual decline, ending the quarter at around $15. Meanwhile, weekly active users remained constant at 4 throughout the quarter.

Slime it: Slime Game Simulator showed a stable revenue pattern, beginning with $24 and reaching $35 in mid-May before stabilizing around $22-$27 towards the end of June. The game recorded minimal download activity, with a single download and one active user in the last week of June.

Pop it Game - Fidget Toys 3D by Sound Jedi Ltd. had a significant revenue spike to $23 in mid-April, followed by a return to lower values around $1-$2 for the rest of the quarter. Downloads and active users were negligible, with one download and one active user recorded in late April.

Automatoys from Idle Friday showed sporadic revenue, peaking at $13 in early April and again at the end of the month. The downloads were intermittent, with small numbers throughout the quarter, while active users saw a gradual decline from 102 to 70.

Antistress - Satisfying Games! by CONTENT ARCADE (UK) LTD. maintained a steady revenue flow, starting at $2 and reaching $4 by the end of June. Downloads were sporadic, with a peak of 7 in late May, while active users fluctuated, starting at 25 and ending at 18.

These insights are derived from Sensor Tower's comprehensive data analytics platform, offering a deeper understanding of app performance in the market.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2025